AnthroGames event on January 25, 2020
at ViZ-Laboratory for Visual Culture, Plateia Theatrou 10, Athens
Starting time: 3 pm
On January 25th, Pelion Summer Lab (PSL) for Cultural Theory and Experimental Humanities will be coming to ViZ – Laboratory for Visual Culture, in collaboration with the gallery Automatic Transmission and the exhibition-research project Playing Ground, to stage "AnthroGames." PSL invites the public to play and to talk about the subversive potential of critical games as tools of cultural critique, conduits of creative expression and new forms of argumentation, pedagogy and literacy.
Games designed by the cohort of Pelion Summer Lab 2019 as a public experiment first presented in Makrinitsa this past August, will be "rebooted" at Viz, in the center of downtown Athens, along with the active participation of the public in the form of a game workshop, which will be followed, at 5.30 pm, by an open discussion, anchored by short interventions by:
Penelope Papailias (anthropologist), "The game as experiment"
Petros Petridis (anthropologist), "Gamification, critical game and education"
Manolis Patiniotis (historian of science and technology), "Game and virtual reality"
Kostis Stafilakis (artist, art theorist), "The artist as game master: Devising the memetic in the age of post-irony"
and the designers of the games themselves.
The key questions driving the AnthroGames event are the following:
Curator of the event: Christina Petkopoulou
ViZ – Laboratory for Visual Culture is an initiative of Labs 11 & 12 of School of Fine Arts, which is supported by the Onassis Foundation and Develop Athens of the Athens Municipality.
Automatic Transmission, founded in 2019, is a platform for interdisciplinary collaborations that has contemporary art as its point of departure.
Pelion Summer Lab for Cultural Theory and Experimental Humanities, an initiative of the Laboratory of Social Anthropology (EKA) and the Department of History, Archaeology and Social Anthropology (IAKA) of the University of Thessaly, was founded in 2017.
The three games that will be played are the following:
Databoo is a game about how we perceive, use and share our data in the digital environment. It takes place on the open-source platform for narrative gaming Twine, as well as in any public space in which the game is played each time. Databoo was designed by Marilena Drymioti (Erasmus University Rotterdam), Antonis Koukouladakis (Panteio), Mariana Manousopoulou (EKPA), Alexandros Papageorgiou (University of Thessaly), Yiorgos Smyrnaios (Open University).
Soundchain is an interactive sound game based on a sci-fi story. The game invites players to focus on the sonic environment, collectively re-staging a sound archive for the future. The aim is to create a creative field of affective engagement and critical reflection on the process of producing archives in the age of the database. Soundchain was designed by Eftychia Vardouli (Panteio), Ismini Gatou (University of the Aegean), Tasos Karadedos (University of the Aegean), Antonis Koukouloudakis (Panteio), Eirini Lazaridou (University of Thessaly), Nanuka Iashvili (Bard College Berlin), Kelly Mulvaney (University of Chicago), Nicholas Smith (Univ. of Toronto), Anni Valajärvi (University of Helsinki).
Todo is an anthropological role-playing game about cultural stereotypes -- and the possibilities for their deconstruction. It was designed by Christina Antoniadou (University of Thessaly) and Thasos Tanagias (University of Thessaly) for the course "Anthropology and Games", taught by Dr. Petros Petridis at the University of Thessaly, and first presented at the Data-Stories Confestival in June 2019. For bios of the 2019 cohort, see here.